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How D&D Shaped My World
Richard Rost 
           
8 months ago
I was about eight years old the first time I cracked open a Dungeons & Dragons rulebook, and it felt like stepping through a portal into another world. A friend down the street had an older brother who somehow got hold of the original blue-box rules, and we spent hours hunched over the book at his kitchen table, rolling dice that clattered like thunder and scribbling numbers onto character sheets with worn-down pencils. The whole thing was pure imagination brought to life, and I was hooked from the first adventure. By the time I scraped together enough lawn-mowing money for my own set, the red-box Basic edition was out, and that was the one everybody played. (1)

It wasn't just fun - it shaped my life. I was already interested in computers, but D&D gave me a reason to start programming. My first "serious" projects on the TRS-80 Coco were a character generator, a dice roller, and little text routines that made the dice bounce across the screen. It was primitive, but it taught me logic, problem solving, and how to bend a machine to help tell stories. You could say that character generator was the very first database I'd ever built.

And when my friends weren't around to play, I still found ways to scratch the itch. I buried myself in those Choose Your Own Adventure and TSR's Endless Quest books. Remember those? Titles like Mountain of Mirrors and Revolt of the Dwarves pulled me in for hours. They weren't quite the same as a full D&D session, but they were the next best thing - a way to keep the stories going when the dice and friends weren't available. And then when TSR released the Dragonlance series, I was hooked. D&D not only gave me an enjoyable, fun, educational way to spend a weekend with my friends, but encouraged me to read - which is good for any child.

But not everyone saw it that way. If you were around in the 80s, you remember the Satanic Panic. I had been raised by my grandparents, but when my grandfather died I went to live with my mother, who was ultra-religious. By then I had already been playing D&D for years, but she condemned the game without ever having played it, or even watched us play. Her claim was that it "invited demons" because her pastor told her so. The truth is that the game is whatever you make it. In our groups, the monsters - demons included - were there to be fought and destroyed. Our stories were always good versus evil, just like any decent TV show or movie. It was an early lesson in how wrong people can be when they condemn something without even trying to understand it. (2)

The truth is, D&D gave kids like me something invaluable. It built storytelling skills, math skills, teamwork, leadership, and creativity. More than that, it gave nerdy, shy, socially awkward kids a place to belong. (3) We could sit around a table, roll dice, and let our imaginations run free. It was the perfect refuge for kids who were into Star Trek, who listened to Rush, who didn't quite fit in anywhere else.

And it's fun to see D&D validated in pop culture today. You see it in Stranger Things, Big Bang Theory, and even in the stars themselves. Vin Diesel has admitted to being a gamer. And Joe Manganiello (4) delivered one of my favorite mic drops when some gym bro flexed online with "I don't play Dungeons and Dragons." Joe responded with his own Muscle & Fitness cover shot and the simple words, "I do." Perfect shut-up-you're-an-a-hole energy. These aren't kids in basements - these are successful adults who grew up with the same hobby I did. It feels good to see it come full circle.

Now, as for editions - my favorite will always be the Basic D&D set. The rules were simple, clean, and more of a guideline to get the story moving. Advanced D&D piled on endless tables and rules - "how far can a character spit across a bar?" Give me a break. The fun of the game comes from the Dungeon Master. The DM is the referee, the storyteller, and the person whose job is to make the game enjoyable. It isn't about winners or losers. It's about telling a shared story. And when you get bogged down in rules-lawyering, the fun dies fast.

And yes, you can see the same spirit in Star Trek. The holodeck was the ultimate role-playing platform. Picard stepping into the world of Dixon Hill, Worf battling in Klingon legends, the crew getting dropped into Robin Hood costumes by Q - "I protest, I am not a merry man!" - those were role-playing games at their best. The fun wasn't in following a rulebook to the letter, it was in the adventure, the imagination, and the shared experience.

So here's the bottom line: if you're a parent, encourage your kids to play role-playing games. Not just video games - those are fine, but they're still limited by what the programmers allow. Even with today's vast virtual worlds, you'll never have the same freedom as when a human Dungeon Master is spinning the story. AI might get there someday, but we're not there yet. For now, the benefits of real role-playing games are unmatched.

Have any of you played D&D? If so, what was your favorite edition?

LLAP
RR

(1) They later called it BECMI - Basic, Expert, Companion, Masters, Immortals. Every box set allowed you to take your characters to higher levels. And they were awesome. And had excellent artwork. To this day one of my favorite artists is Larry Elmore.

(2) She not only banned me from playing, she actually gathered up all my D&D books, dumped them into a wheelbarrow in the backyard, doused them in gasoline, and set them on fire. These were books I had bought with my own lawn-mowing money, and watching them burn was heartbreaking. Looking back, it still amazes me that anyone could think destroying books is a solution to a problem. History has shown over and over that book burning never fixes anything - it only shows fear of ideas. She has since apologized and admitted she was wrong. And I forgive her for it. But to this day I still joke with her that she owes me a few thousand dollars to pay for those books she burned. LOL.

(3) To be fair, I was never one of the shy, withdrawn kids myself. Nerdy, yes - I loved Star Trek and computers - but I floated between groups. I played sports, I was in band, I hung out with the nerds, and I got along with pretty much everyone. A lot of my friends were the quieter, introverted types, and I loved pulling them out of their shells.

(4) For those who may not recognize the name, Joe Manganiello has had a pretty wide career. He played a werewolf on HBO's True Blood, Flash Thompson in Sam Raimi's Spider-Man, Big Dick Richie in Magic Mike, and Slade Wilson / Deathstroke in Justice League. He's also appeared in films like What to Expect When You're Expecting, Archenemy, and Bottom of the 9th.

Richard Rost OP  @Reply  
           
8 months ago

Richard Rost OP  @Reply  
           
8 months ago


This is another one of my favorite D&D-related memes.

Matt Hall  @Reply  
          
8 months ago
A buddy of mine played and wanted me to play.  About 30 minutes in, we were still rolling dice and getting set up.  He got frustrated with my impatience and I wasn't invited back.  So, does that count.  I wasn't very imaginative as a kid.  I was very inquisitive and much happier assembling or disassembling things.  Even today, I will occasionally read fiction but I am much more drawn to non-fiction and technical books.  

I definitely remember the satanic panic.
Richard Rost OP  @Reply  
           
8 months ago
Yeah, that totally counts! Honestly, one of the biggest hurdles with D&D is how long character creation can take. If you let it, you can spend an entire afternoon just rolling stats and writing backstories before you even play a single turn. When I knew we only had a short window to play, I'd often just pre-roll characters ahead of time and hand them out: "You're the barbarian, you're the wizard, here we go." Or I'd ask people what kind of character they wanted and fill in the details for them so we could get straight into the action.

But if you're planning a long-running campaign, creating your own character can actually be part of the fun. Same thing happens in a lot of video games now too. I've easily burned an hour just customizing a character's appearance and stats before even starting the game. Some people love that level of control, others just want to jump in and start swinging swords. A good DM has to read the room and figure out what the group wants. Some parties are all about combat and dice, others are into deep storytelling, and some like a bit of both. That flexibility is part of what makes it so cool.

And I get what you mean about fiction. I used to read a lot more of it when I was younger, but these days I mostly stick to nonfiction and technical stuff too. The last fiction book I picked up for fun was probably "The Last Son of Krypton" over a decade ago. Lately I've been reading biographies instead. Right now I'm deep into Arnold Schwarzenegger's, and it's surprisingly fascinating. Even though technical books are my job, it's nice to put them aside sometimes and just learn about real people's lives.
Kevin Robertson  @Reply  
          
8 months ago


Dungeons & Dragons

Richard Rost OP  @Reply  
           
8 months ago
Yes! I loved that cartoon!
Richard Rost OP  @Reply  
           
8 months ago
Although I will say I have been severely disappointed by every attempt they've made to bring Dungeons & Dragons to the big screen. Every movie has sucked. Big time. I think the best D&D-type movies have been the Conan movies - the two Schwarzenegger ones, that is. The newer one with Jason Momoa wasn't very good.
Sam Domino  @Reply  
      
8 months ago
My intro to D&D was in my early 20's.  I played Tasslehoff Burrfoot (Kender); Tas for short.  I spent most of the session wandering away from the group, "borrowing" items from friends and enemies, and explaining why the four long sword +1 items were left behind for the non-magical but really shiny crystal.  The DM said I was the best Kender he had ever had in a session!  LOL!!!  Those were fun times!!!
Richard Rost OP  @Reply  
           
8 months ago
Awww... that brings back fond memories. I loved Tas. The Dragonlance Chronicles and Legends series were the best. We never played the actual characters from them in our campaigns, but we had very similar ones. A friend played a cross between a Kender and a Hobbit. Never wanted to leave his home unless the rest of the party begged or dragged him out. And then whenever someone was missing some item they knew they had, all eyes went to the little guy. :)
Jeffrey Kraft  @Reply  
       
8 months ago

Richard Rost OP  @Reply  
           
8 months ago
Jeffrey that is awesome! :)
Michael Olgren  @Reply  
      
8 months ago
I started playing D&D in 1977. I would wholeheartedly agree that it shaped my life as well. So many stories I could tell. I DM'd for my 3 best friends (still are), who played evil characters. I mean, dark evil. But we all turned out just fine. Although they are all lawyers... I was at U of Mich when Dallas Egbert got lost in the steam tunnels at MSU. In grad school one of the guys I played with sadly became the first friend I had who died from AIDS.

I tried to get my kids to play when they were young. Ironically, they both now play regularly in groups after having grown up and moved out. I haven't played since grad school (1987) because I don't have a friend group nearby that plays and I am the introvert who won't try to start a group. BUT I still own the newest edition rulebooks. I just read them. I make do with video games, the faithful Solasta (based on 5e D&D) being a favorite. My Xbox gamer tag is wizardDr... and I'll follow this post with my paladin tattoo.
Michael Olgren  @Reply  
      
8 months ago

Richard Rost OP  @Reply  
           
8 months ago
Michael that is so cool that you started playing in 1977. I was only four or five then, so I didn't get into it until a few years later - probably around eight to ten years old. Like you, I ended up DM'ing most of the time. I always loved building the worlds, drawing maps, and fleshing out NPC backstories. Honestly, I probably spent three or four times more hours preparing than actually playing, but I enjoyed that just as much.

Your mention of Dallas Egbert brought back memories for me too. I remember reading William Deere's The Dungeon Master and even writing an essay in defense of D&D back then, because of all the hysteria tying it to Satanism and other nonsense. I was very proud of that essay. Can't remember what grade I got on it though. LOL.

I also tried teaching my kids when they were around 11 to 13. Like yours, they didn't really appreciate it then, but later they found their own groups. I guess it just shows how the game sticks with people. I haven't played much since about 2014 or 2015, but I'd love to again. At this point though, like you, I wouldn't go out of my way to organize a group. If one fell into my lap, I'd jump in.

Same as I would with music - I was a keyboard player in a rock band in my early 20s, and I'd love to jam with some other fifty-somethings now and then, but not run the show.
Kevin Yip  @Reply  
     
8 months ago
Nowadays, most people are probably exposed to D&D via video games.  The 2023 best-selling game Baldur's Gate 3, which sold 15 million copes, introduced many modern players to D&D.  Arcane gameplay mechanics like saving throw, DC (difficulty class), reaction, etc. are all brought to the masses.
Richard Rost OP  @Reply  
           
8 months ago
I loved the original Baldur's Gate. I think I wasted most of a summer playing that game in my youth. By youth I mean my mid-20s lol. Yeah, I just had to look it up. That game was released in 1998, so I would've been about 26. That seems about right.
Kevin Yip  @Reply  
     
8 months ago
Many video game developers grew up with tabletop D&D, which influenced their work.  For instance, many games have a maximum hit chance of only 95%, not 100% (Fallout 4 pictured below).  And that's because of the concept of critical miss introduced by D&D's 20-sided dice rolls.  You always have a 1/20 chance of missing.  That means, at best, you only have a 19/20 chance (hence 95%) of hitting.
Kevin Yip  @Reply  
     
8 months ago

Sam Domino  @Reply  
      
8 months ago
Michael Solasta 1 is one of my all-time favorite games.  I'm looking forward to Solasta 2!
Richard I'm still working my way thru BG3!  It really "punishes" a completest like me!  LOL!!!
Kevin Definitely love the Fallout series.  Currently playing a heavily modded version of FO4.  :-)
Richard Rost OP  @Reply  
           
8 months ago
Sam what? Another side quest?
Sam Domino  @Reply  
      
8 months ago
Richard LOL!!!  Yep!  Just like in Civ...just one more turn!!!

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